The Division Is Coming to the Tabletop as a Brutally Tactical Tabletop Role-Playing Game
The gritty universe from Tom Clancy’s The Division will be adapted into a tabletop role-playing experience. A collaboration has been formed to create a tabletop RPG set within the franchise’s apocalyptic landscape. This initiative was revealed, with a funding drive planned to begin in April of 2026.
"This endeavor will bring the series' unique suspense, strategic depth, and memorable setting to the table, providing fans a fresh avenue to experience The Division through deep narrative and player-driven missions," reads an announcement.
Launch products are set to feature a beginner's box, core rulebooks, a Game Master screen, figurines, and various deluxe editions.
Delving Into The Division's Apocalyptic World
In this setting, a lethal pathogen known as Green Poison was released in New York City, sending the United States into turmoil. As the crisis worsens, society crumbles and violent factions rise, turning the city into a warzone. To restore law and order, the government {activate|deploy] The Division, a covert network of undercover operatives. That’s where the agents come in.
Development on the game has been in progress for about three years, and it is reportedly finished. The upcoming Kickstarter campaign will serve as a pre-launch sales platform to reach a wider market, particularly in North America. Manufacturing is slated to begin immediately following the fundraiser, with shipping projected for the latter part of 2026.
A Streamlined Tactical System: The GRIS System
An early look at the system confirms it uses 10-sided dice exclusively through its new GRIS system, promoting a fast-paced and strategic style. Agents use skills or traits to assemble a handful of dice, usually between one and five d10s.
- Rather than summing the total, participants choose a single “resolution die” from the pool.
- This dice is then measured against a set challenge number.
- Rolling a natural 10 grants additional bonuses, such as increased harm or enhanced aid.
Combat Focus On Tactical Placement and Situational Insight
Battles prioritize positioning and environmental awareness, reflecting the video games. Elements like taking cover, height advantage, or visibility have a direct impact dice rolls. This system is designed to favor teamwork and clever tactics over raw numbers.
A Novel Wound System
The way injuries is tracked introduces a compelling thematic twist. Agents have a wound threshold; sustaining too much damage reduces their capabilities by lowering the size of their dice pool.
- At critical condition, an operative collapses, but is not unconscious.
- They may still move and perform restricted acts, simulating the last stand common to video game shooters.
- Any agent knocked down must consult a injury chart, risking persistent effects like shock or mobility-impairing wounds.
A Ready-to-Play Adventure
A free introductory rulebook is promised in the near future. It contains a pre-made starting adventure called Ashes of Murray Hill. In this scenario, players lead the hunt for a missing medical team and work to stop an assault by the violent Rikers gang, who have seized control of that Manhattan district. Further information and the complete product lineup will be detailed near the campaign launch.